A Game, Any Game

Presented at Notacon 9 (2012), Unknown date/time (Unknown duration).

Can you hack a videogame in one weekend? You will! A Game, Any Game is Notacon's 72(ish) hour game jam, open to all coders, artists, and designers who have the urge to create. Anything goes - any platform, any tech, any skill level, solo efforts or teams, any theme, any style. I don't care, just make a game, make it fun, and make it in one weekend. This is a collaboration event, not a competition. Don't know what tools to bring? We'll have some free ones on hand for you to install and learn. Show up willing to share your ideas and tricks with other participants. If you're thinking of participating, be sure to show up at the preview talk on Thursday for rules and instructions.

Please see the A Game, Any Game page for more information about this event.


Presenters:

  • Chris Sanyk
    Wannabe game designer Chris Sanyk has spent 83% of his life dreaming of making videogames, and 2.7% of his life actually doing it. For the last year+, he has been working on his first independent game title, Boobie Teeth. In 2011, he contributed technical review to an upcoming book, Game Maker Recipes, from Packt Publishing. He is an active participant in the local Meetup.com group, Cleveland Videogame Developers.

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