Mental health is a serious topic in our community. Many people in the tech industry as a whole and specifically within the security community suffer from mental issues, but unfortunately for all of the awareness efforts it can still be very difficult to properly express what experiencing mental illness is like in a safe manner. Games are an excellent if unconventional tool to bridge this gap and gain a better understanding of what a sufferer experiences with a range of conditions. This talk discusses three mental conditions: depression, ADHD, and PTSD. The games chosen each illustrate gameplay, narrative, and symbolism consistent with the conditions they are associated with.