Vector retrogaming

Presented at 32C3 (2015), Dec. 28, 2015, 6:15 p.m. (30 minutes).

In this talk I'll show how to build an open source vector gaming system with MAME, a microcontroller and an XY monitor or oscilloscope. Relive the joys of playing vector video games from 1979 and enjoy some of the retro-styled vector games of 2015.


Presenters:

  • Trammell Hudson
    I like to <a href="http://trmm.net/Reverse_engineering">take things apart</a>. I'm Trammell Hudson, a <a href="http://trmm.net/Category:Software" title="Category:Software">programmer</a>, <a href="http://trmm.net/Category:Photography" title="Category:Photography">photographer</a>, frequent <a href="http://trmm.net/Hacks" title="Hacks">hacker</a> and occasional <a href="http://trmm.net/Category:Clocks" title="Category:Clocks">watchmaker</a>. I enjoy <a href="http://trmm.net/Reverse_engineering" title="Reverse engineering">reverse engineering</a> things, restoring <a href="http://trmm.net/Category:Retrocomputing" title="Category:Retrocomputing">antique computers</a> and <a href="http://trmm.net/Category:Blinky" title="Category:Blinky">making things blink</a>. Sometimes I use my Amateur Extra rating (NY3U) and hack on <a href="http://trmm.net/Category:Radio" title="Category:Radio">Radio and RF</a> projects. I also have other <a href="http://trmm.net/Category:Hobbies" title="Category:Hobbies">hobbies</a> involving coffee, aviation, sailing and other vehicles. And on the weekends I enjoy <a href="http://trmm.net/Category:Classes" title="Category:Classes">teaching classes at NYC Resistor</a>. </p><p><a text" href="http://trmm.net">trmm.net</a> is a collection of links to my blog posts, flickr sets and projects.
  • Adelle Lin
    Adelle Lin explores ways of creating unique experiences that integrate digital elements and physical spaces in playful ways. She has recently exhibited at Burning Man, A Maze. Festival, Maker Faire New York, Come Out and Play Festival, Harvestworks Gallery, and Different Games Conference. Adelle Lin explores ways of creating unique experiences that integrate digital elements and physical spaces in playful ways. By day she produces interactives for the New-York Historical Society Museum and by night is a playful unicorn at NYC Resistor. Trained in architecture and currently completing an MS in Integrated Digital Media at New York University, she was also a Creativity + Technology = Enterprise resident at Harvestworks gallery. She has recently exhibited works at A Maze. Festival, Maker Faire New York, Come Out and Play Festival, and Different Games Conference exploring a range of gaming typologies such as VR, physical computing to street games. Having previously lived in Singapore, Malaysia and Australia, her diverse background has given her the ability to see the world through different lenses. She joined the Code Liberation Foundation’s board in 2015 to work with women from all walks of life to leverage code and game design as a tool for expression and empowerment.

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