Presented at
31C3 (2014),
Dec. 28, 2014, 8:30 p.m.
(60 minutes).
Old-school arcade games were so protected that hacking is the only way to preserve them before all boards are dead, and the games are lost.
- an overview of famous old-school arcade games
- their incredible hardware
- the permanent piracy
- the awesome protections (designed to commit suicide !)
- what was required to preserve some of them from being lost for ever.
This talk is a homage to Michael Steil's Ultimate Commodore 64 presentation at 25c3: you should watch it, it's inspiring in content and quality !
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