How to use the versatile OSC protocol to create your own context-sensitive on-the-fly debug UI for hardware and software projects.
Open Sound Control is a lightweight and versatile open source communication protocol that belongs in every maker's toolkit.
In this talk, I explore how I created a general purpose debugging tool using OSC. Network enabled diy devices or apps can push a UI configuration to the debug app. The result is an on-demand debug tool that adapts to your needs.
I'll be covering the basics of OSC as well as giving a quick glimpse into using Unreal's Motion Graphics toolkit (which is what the UI uses on the debug app).
I would then love to open it up to conversation on how to add a security layer light enough to be implemented on microcontrollers.