The BatMUD community - a biased study in running large global communities on the Internet

Presented at Notacon 2 (2005), April 9, 2005, 4 p.m. (60 minutes).

The presentation will provide the audience with a brief introduction to MUDs, followed by a more detailed description of the early days of LPMuds (including the founding of BatMUD). From there the presentation will focus on BatMUD's development, both involving the actual game as well as the real life events that have been tied to BatMUD. The presentation aims to point out the challenges in maintaining an active global community where people from different backgrounds and cultures interact on an equal basis, as well as details on how BatMUD has tackled those challenges and the rewards of it.

Finally, we will attempt to share our views on the future of Internet communities such as BatMUD, in a world where commercial MMORPGs are becoming more and more common.


Presenters:

  • Niklas Lindroos aka Gore - BatMUD
    Niklas Lindroos has 15 years of experience in the MUD-scene, as player and developer. For the past decade he has in his spare time focused extensively on building and administrating BatMUD, the world's largest and oldest continuously running LPMud. He is located in the arctic country of Finland.
  • Christopher Ragusa aka Banba - BatMUD
    Christopher Ragusa lives in Northern Virginia with his wife, son and two dogs. He has managed to accumulate 15 years of online gaming as well and has recently committed to assisting with the content development of Batmud. An avid mudder, his heart still lies in the realm of paper and dice D&D; adventures. BatMUD, a free multiuser game on the Internet, was opened to the public in April 1990. During its 15 year journey, the game has had tens of thousands of players and hundreds of developers from all corners of the world. BatMUD is a registered trademark of Balanced Alternative Techniques Ry, a Finnish non-profit organization.

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