Presented at
HOPE 2020 Virtual Rescheduled,
Aug. 2, 2020, 11 a.m.
(60 minutes).
PolySense is a fabrication process that adds electrical functionality to various materials. Using this method, you can, for example, create clothes which measure your body movement, or gloves which heat your hands. PolySense might find application in VR by creating thin, breathable gloves with precise motion tracking abilities, or in dance performances by creating elastic, moving clothing which might also control light and sound. All of this is based on fabric augmentation, using tools you can find in any kitchen.
Presenters:
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Cedric Honnet
**Cedric Honnet** is a research engineer with a background in embedded systems. He explores the connections between interactivity and the arts by traveling the world of research labs and hackerspaces. He worked as a firmware engineer and "InterHacktivist," co-founded a couple of companies developing tangible interfaces, and created interactive systems/installations worldwide. He has worked on eTextile music controllers, augmented immersive systems, interactive art pieces, modular implants, 3D positioning systems, and many other open source projects.<br>
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