Presented at
Still Hacking Anyway (SHA2017),
Aug. 4, 2017, 11:30 p.m.
(45 minutes).
In this talk, I will talk about some interesting applications of maths to video games, including how the find the shortest possible route to complete Pac-Man and the 3- and 4-dimensional shapes that 2D video game characters spend their time on.
#Gaming #Science
In this talk, I will talk about some interesting applications of maths to video games, including how the find the shortest possible route to complete Pac-Man and the 3- and 4-dimensional shapes that 2D video game characters spend their time on.
Presenters:
-
Matthew Scroggs
I am a PhD student in the Maths Department at University College London.
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