We've made a lot of daft things, some of which have proved to be quite popular, and we've made and used card-based processes for some of those things. We'll give a short introduction to the background of some of our own daft ideas for collective playthings and computer-propelled art objects, and to semiformal idea-generating processes. Then, attendees will use an experimental card-based process to generate new daft ideas, and we'll discuss their practicality and awesomeness.