Cybersecurity in the Gaming Industry

Presented at Disobey 2024, Feb. 17, 2024, 3:15 p.m. (30 minutes).

Cybersecurity is a critical concern in the gaming industry due to the significant financial investments, personal data, and intellectual property at stake.

Presenters:

  • Massimo Nardone
    Massimo is a seasoned cyber, information and operational technology security leader, with 27 years of working experiences, who helps businesses understand their cyber risks and how to mitigate them. He has worked as a senior security leader and CISO in multiple global organizations, including IBM, HP and Cognizant, with responsibility for OT, IoT and IIoT security competencies. He has also led security governance, strategy, processes, monitoring, delivery, integration and transformation in roles as BISO, OT/IoT Security Expert/Architect/Assessor, PCI QSA, Auditor, Assessor, Lead IT/OT/SCADA/SCADA/Cloud Architect, Executive, Program Director, Cloud security leader and SOC leader. Massimo has a passion for building diverse teams and leading transformations with breakthrough ideas and innovation. He stays current on industry and security trends by attending events and serving on several boards, including the ISACA Finland Chapter Board, ISF, Nordic CISO Forum and the Android Global Forum. He is very innovative and owns four international patents.

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