Chris Landreth

**Chris Landreth** was originally trained as a mechanical engineer and eventually decided that making mind-bending animated films would be much more fun. He subsequently joined Alias Inc. (now Autodesk) as the chief development artist of a 3D animation software tool that would eventually be called Maya. During this time, he created two animated short films to develop and test Alias's new software: _the end_ (1995) and _Bingo_ (1998). Later, he worked with the National Film Board of Canada to direct three additional short films. One of these, _Ryan,_ received the Academy Award for Best Animated Short Film in 2005. Chris is the recipient of a Guggenheim Fellowship (2011) for his body of animated film work, and is a distinguished artist in residence with the Dynamic Graphics Project (DGP) at the University of Toronto. He is an expert on observing and animating human faces, and teaches "Making Faces," a master class for CG artists wishing to master facial animation. Chris is now co-founder and chief creative officer of JALI Research Inc., a software company specializing in solutions for animating 3D character faces.

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